Originally posted by Wunderpuder No-fly-zone on ArcCorp at about 400m. Buildings reach from 400m to 1km. I can fly between the skyscrapers and look at them in awe! You can land on the skyscrapers… -equips railgun -lands on on a random skyscraper -waits 2 weeks until someone flies by -misses […]
Archives for January 2019
RTX
Originally posted by Whiplash Not quite. “Instead” for the hardware that implements raytracing. “As well” for the hardware that doesn’t. of which there will be tons. So it creates lots more work with very little added benefit. Sorry yes, I should have been clearer. By “as well” I meant we’d have to maintain support for […]
RTX
Originally posted by ⚜️ Selbie ⚜️ Just for one patch I’d like to see a setting for “Crispy Shadows” :stuck_out_tongue_winking_eye: Oddly enough I’ve been overruled on suggested menu screen names for things before… 🙂 Go to Source
How many ships a Hammerhead could ram before exploding ? ( a bit more in comments )
Originally posted by MoeStrif thats my boy! Go to Source
RTX
Originally posted by Tiranasta To your knowledge, is there anything promising on the horizon (even the distant horizon) when it comes to providing high quality perspective correct reflections in games, in scenes with large numbers of reflective surfaces and moving objects, and without the limitations of screen space reflections, aside from ray tracing? Indeed not, […]
Tumbril Cyclone Commercial Contest
Originally posted by LuckyXIII Can you link those rules. The ones I read above do not mention any post production information other than music. here you go: https://robertsspaceindustries.com/Cyclone-Commercial-Contest-Rules Go to Source