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You are here: Home / 2019 / Archives for November 2019

Archives for November 2019

Gas clouds quality settings

29/11/2019 by turbo Leave a Comment

Originally posted by piet11111 Arent texture resolutions currently cut down for memory usage limitations ? That seems like an easy target for future proofing. I think some textures may be authored at a higher resolution than they’re shipped at, though I wouldn’t consider that to be us “working on” something so much as just having […]

Filed Under: dev track Tagged With: star citizen dev tracker posts

Gas clouds quality settings

29/11/2019 by turbo Leave a Comment

Originally posted by piet11111 @BParry_CIG is CIG currently working on anything graphics wise for future proofing that is currently unreasonable even for those with a extremely high end system right now ? Not that I know of. Seems like that would be a waste when we have plenty of tasks on the schedule for things […]

Filed Under: dev track Tagged With: star citizen dev tracker posts

Gas clouds quality settings

28/11/2019 by turbo Leave a Comment

Originally posted by Acroyali 1- Can we have the option to increase the VDB gas cloud resolution (If our hardware is capable)? I know that the resolution is fixed once it’s exported out of houdini, What i’m suggesting is that the VDBs get exported at different resolution and stored in the game files, And we […]

Filed Under: dev track Tagged With: star citizen dev tracker posts

Anvil Pisces Q&A

28/11/2019 by turbo Leave a Comment

Originally posted by Ulf-CIG Update: The top-voted questions have been sent to the developers and we’ll post a Comm-Link with the answers soon! Hello everyone, Do you have questions about the recently revealed Anvil Pisces and Anvil Pisces C8X? Well, now is your chance to ask! Post your questions in this thread and up-vote the […]

Filed Under: dev track Tagged With: star citizen dev tracker posts

Best in Show – IAE Information (IAE Ship Skins)

28/11/2019 by turbo Leave a Comment

Originally posted by starship_hermit Hey Zyloh, quick question: For ships like the OC WB Hammerhead with Unique Serial #, is that hull number retained with application of this IAE skin? I would like to save CS a ticket if possible, and not lose my Hull #. Thanks much! is that number retained with application of […]

Filed Under: dev track Tagged With: star citizen dev tracker posts

Best in Show – IAE Information (IAE Ship Skins)

28/11/2019 by turbo Leave a Comment

Originally posted by nofuture09 Can we also rent the ships with the new skins? Can we also rent the ships with the new skins? You can! Go to Source

Filed Under: dev track Tagged With: star citizen dev tracker posts

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Why is there a height map limit

05/12/2019 Leave a Comment

Originally posted by Skere Kaan Regarding … [Read More...] about Why is there a height map limit

Why is there a height map limit

05/12/2019 Leave a Comment

Originally posted by Narcto OH MY GOD! … [Read More...] about Why is there a height map limit

Why is there a height map limit

05/12/2019 Leave a Comment

Originally posted by CanguroGuro Thank you for … [Read More...] about Why is there a height map limit

I engraved the Star Citizen Logo…

05/12/2019 Leave a Comment

Originally posted by Minokrates ... onto my Citizen Eco Drive Titanium … [Read More...] about I engraved the Star Citizen Logo…

F.C.U. Task Force | Star Citizen Machinima

05/12/2019 Leave a Comment

Originally posted by dczanik This is incredible! I can't begin to … [Read More...] about F.C.U. Task Force | Star Citizen Machinima

Welcome Hub & Guide System Feedback Thread

05/12/2019 Leave a Comment

Originally posted by eXpG_Denox Great idea. A … [Read More...] about Welcome Hub & Guide System Feedback Thread

Welcome Hub & Guide System Feedback Thread

05/12/2019 Leave a Comment

Originally posted by Sobural We need a guide … [Read More...] about Welcome Hub & Guide System Feedback Thread

On The Subject of Realistic Delayed Sound

05/12/2019 Leave a Comment

Originally posted by Ilunes Lailara I guess … [Read More...] about On The Subject of Realistic Delayed Sound

On The Subject of Realistic Delayed Sound

05/12/2019 Leave a Comment

Originally posted by Exploratio Exactly right, … [Read More...] about On The Subject of Realistic Delayed Sound

On The Subject of Realistic Delayed Sound

05/12/2019 Leave a Comment

Originally posted by Bright Any future plans … [Read More...] about On The Subject of Realistic Delayed Sound

  • On The Subject of Realistic Delayed Sound
  • On The Subject of Realistic Delayed Sound
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  • [Shipsounds panel feedback] Star Citizen | Hammerhead pilots should be separated from engine sounds, and less engulfed by it.
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