Originally posted by piet11111 Arent texture resolutions currently cut down for memory usage limitations ? That seems like an easy target for future proofing. I think some textures may be authored at a higher resolution than they’re shipped at, though I wouldn’t consider that to be us “working on” something so much as just having […]
Archives for November 2019
Gas clouds quality settings
Originally posted by piet11111 @BParry_CIG is CIG currently working on anything graphics wise for future proofing that is currently unreasonable even for those with a extremely high end system right now ? Not that I know of. Seems like that would be a waste when we have plenty of tasks on the schedule for things […]
Gas clouds quality settings
Originally posted by Acroyali 1- Can we have the option to increase the VDB gas cloud resolution (If our hardware is capable)? I know that the resolution is fixed once it’s exported out of houdini, What i’m suggesting is that the VDBs get exported at different resolution and stored in the game files, And we […]
Anvil Pisces Q&A
Originally posted by Ulf-CIG Update: The top-voted questions have been sent to the developers and we’ll post a Comm-Link with the answers soon! Hello everyone, Do you have questions about the recently revealed Anvil Pisces and Anvil Pisces C8X? Well, now is your chance to ask! Post your questions in this thread and up-vote the […]
Best in Show – IAE Information (IAE Ship Skins)
Originally posted by starship_hermit Hey Zyloh, quick question: For ships like the OC WB Hammerhead with Unique Serial #, is that hull number retained with application of this IAE skin? I would like to save CS a ticket if possible, and not lose my Hull #. Thanks much! is that number retained with application of […]
Best in Show – IAE Information (IAE Ship Skins)
Originally posted by nofuture09 Can we also rent the ships with the new skins? Can we also rent the ships with the new skins? You can! Go to Source