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You are here: Home / 2020 / Archives for August 2020

Archives for August 2020

Does each game server have its own iCache instance which will partially copy sections of the global database service for quick access?

31/08/2020 by turbo Leave a Comment

Originally posted by Ash The thing I’m a bit stuck on was with Full Persistence, the language of CAD on Friday to me came across like Full Persistence requires Meshing, but then we already have Persistence in ships and habs and a few other places. It seemed like iCache, Meshing, and Persistence all required one […]

Filed Under: dev track Tagged With: star citizen dev tracker posts

Question regarding Diffusion | Push Technology

31/08/2020 by turbo Leave a Comment

Originally posted by AstroSam Hello everyone, I have a question regarding a technology/product that was reported by CIG a very long time ago: it was in the ATVs of 2017 that “Diffusion” by the company “Push Technologies” was introduced and explained how it helps the server/client communication by intelligently pro-actively distributing information. Is this technology […]

Filed Under: dev track Tagged With: star citizen dev tracker posts

Does each game server have its own iCache instance which will partially copy sections of the global database service for quick access?

31/08/2020 by turbo Leave a Comment

Originally posted by DankFudge Thank for the extra information! So how would the Tier 0 implementation of all this would look like in your opinion? Will the shard include the whole of Stanton? How many servers would a shard contain in Tier 0? If Shards don’t communicate with each other, how will persistance work when […]

Filed Under: dev track Tagged With: star citizen dev tracker posts

Does each game server have its own iCache instance which will partially copy sections of the global database service for quick access?

31/08/2020 by turbo Leave a Comment

Originally posted by unobtanium I thought iCache was going to be a horizontally scaled database service that all game servers would be able to access. From the recent Calling All Devs episode it sounds more like each game servers will have its own iCache instance on its drive for quick read/write speeds to the database. […]

Filed Under: dev track Tagged With: star citizen dev tracker posts

Are gas clouds with this high resolution possible?

31/08/2020 by turbo Leave a Comment

Originally posted by Ratal Tks for all, gas cloud look amazing !!! Can’t wait to try flying inside Can you tell us what are the next steps before you can include the tech in the PU ? OGJ :smiling_face_with_3_hearts: Nono we should thank Heinz beans for giving me the gas power to do so :slightly_smiling_face: […]

Filed Under: dev track Tagged With: star citizen dev tracker posts

Roadmap Roundup | August 28th

31/08/2020 by turbo Leave a Comment

Happy Friday, everyone! Each and every week, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star […]

Filed Under: dev track Tagged With: star citizen dev tracker posts

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AVX Discussed

16/01/2021 Leave a Comment

Originally posted by Darcnes Curious if there's … [Read More...] about AVX Discussed

AVX Discussed

16/01/2021 Leave a Comment

Originally posted by Citizen of the Verse So … [Read More...] about AVX Discussed

Stability Score: No (0) server crashes/hour/connection for 3.12 the past week!

16/01/2021 Leave a Comment

Originally posted by unicaller Pretty sure the … [Read More...] about Stability Score: No (0) server crashes/hour/connection for 3.12 the past week!

“Qued for login server #” what causes this

16/01/2021 Leave a Comment

Originally posted by ExclusiveFlight So people … [Read More...] about “Qued for login server #” what causes this

CCC Aves Armor Update

15/01/2021 Leave a Comment

Originally posted by Wayne-CIG UPDATE Hello … [Read More...] about CCC Aves Armor Update

Design A Luminalia Sweater Contest

14/01/2021 Leave a Comment

Originally posted by Ulf-CIG … [Read More...] about Design A Luminalia Sweater Contest

Topics Needed: Calling All Devs

14/01/2021 Leave a Comment

Originally posted by Krosec More input about … [Read More...] about Topics Needed: Calling All Devs

Topics Needed: Calling All Devs

14/01/2021 Leave a Comment

Originally posted by Wizy How will the new ship … [Read More...] about Topics Needed: Calling All Devs

Positional Tracking – Offset is View Direction relative

14/01/2021 Leave a Comment

Originally posted by Victor_van_Void … [Read More...] about Positional Tracking – Offset is View Direction relative

@at particle FX team regarding Nebulaes

14/01/2021 Leave a Comment

Originally posted by Kriegswolf Is there any … [Read More...] about @at particle FX team regarding Nebulaes

  • @at particle FX team regarding Nebulaes
  • @at particle FX team regarding Nebulaes
  • @at particle FX team regarding Nebulaes
  • Topics Needed: Calling All Devs
  • Player Referral Bonuses are still not there ?
  • Top talent
  • Star Citizen Alpha 3.12.0b LIVE.6787151 Patch Notes
  • Design A Luminalia Sweater Contest – Submission Thread
  • [PTU Feedback ] Headtracking Updates
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