it is clear what object container streaming for the client is we all know by now. but what does the server-side OCS bring us? yes i know, the server is now at the limit through all the planets and with microtech it would only get worse.
will we notice a difference at all? better fps in lorville or area 18? or is it really just a server-side relief and a pre-stage of server meshing.
I would be very grateful for a clear answer
We aren’t expecting server-side OCS to have an impact on client performance.