We’ve received a lot of feedback requesting clarification surrounding secured vs. unsecured cargo and desire for the Anvil Valkyrie to carry cargo. We spent some time thinking about how this could impact game balance and feel we have landed in a sweet spot that will excite many of you Valk pilots out there.
First, let’s start by talking about the differences between cargo stored via cargo grid vs. cargo that is manually placed on a ship. For all vehicles, there will be no physical limitation against carrying cargo other than the basic need for a space to place it. Cargo grids make carrying cargo much more convenient and practical, as they not only secure the cargo, but they also allow you to use kiosk terminals to load your ship. By comparison, cargo not secured to a cargo grid is at risk of causing damage, to the surroundings or the cargo itself, and must also be manually stowed and placed as it isn’t connected to the cargo grid-kiosk interfaces.
Finally, the moment many of you have been hoping for, in Star Citizen Alpha 3.6 we will be adding a cargo grid to the Anvil Valkyrie, occupying the same space as the vehicle storage. Since the Valkyrie’s design is not dedicated to hauling freight, its cargo grid technology will be relatively basic – it will not have the functionality to stack cargo layers high, but Valkyrie operators will now nevertheless have the option to choose to use the cargo grid to either secure cargo or embark a vehicle. We’re also planning to take a look at a variety of other ships to determine if there are more opportunities to make a similar change by adding similar cargo grids to spaces that make sense.
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