Persistence is what makes the game playable for a longer duration, more enjoyable by backers, and a fundamental part of every single online game. So why are the below items listed for 3.7 more important? All of them are nice to haves at this point. Persistence is a part of the minimal viable product. We can live or even go live with this game without caring about all these things below… you cannot without persistence. So why isn’t this the top priority?
- Procedural Asteroids v2
- Large-Scale Shadow Improvements
- Planetary Ground Fog Tech
- Performance Optimization
- Atmosphere Tech Improvements
The things in your list are almost all for the graphics team. While there’s a lot of great talent in this team, we really don’t have the skills or knowledge to help get persistence done faster :slightly_smiling_face: