With the start of each new year, we like to shake up our video offerings where we can in our continuing efforts to bring you the latest Star Citizen development updates. In the past, this has unually manifested with the creation of new shows or formats to replace existing ones, always moving forwards.
For 2020, in line with your feedback and we’re going to try something even newer by bringing back an old favorite with the return of Calling All Devs.
For those that have followed the project for some time, you may remember it as the spirtual successor to our 10 For series, where members of the community could ask questions and have them answered by our developers directly from their desks as they work. There are several benefits to this format:
- One or two developers don’t have to carve out an entire hour or more from their workweek to participate.
- Questions don’t have to be restricted to the specific subjects those people are suited to address.
- Because it’s taped and each developer is only needed for several minutes, we can be more accomodating to our developers schedules, allowing us to include a wider variety of voices and minimize the impact on their workload.
- While addressing fewer questions per week than something like Star Citizen LIVE, all of this combined means those limited questions can potentially cover a wider array of topics per episode than the live show.
You can check out existing episodes from the prior 2018 run of Calling All Devs on our YouTube channel now. The format isn’t going to change much. The big change is that this show won’t be returning to it’s original Monday time slot. Instead, we’re going to alternate bi-weekly with Star Citizen LIVE as both shows serve much the same purpose, just using different formats.
We very much enjoy the hour-long, deep dive on a particular subject that SCL gives us and that will continue bi-weekly through 2020. We’re equally excited about alternating with Calling All Devs every other Friday to provide a wider array of questions we can cover each week. As always, my favorite oft-repeated phrase applies here: the only constant in game development is change. We’re going to try this for a bit and continue to evaluate as we always do. We hope you’ll be as excited about this return to expanded Q&A as we are.
With that, let’s start collecting questions. While there is no specific guidance to topics (ask the questions you want to ask, and VOTE on the ones you want to see answered most!) there are still some guidelines to follow when submitting your queries. Staggered development means our teams are generally working on tasks 3 and 6 months out with rare exceptions. We encourage you to let the Public Roadmap be your guide, here. Questions related to things that are actively being worked on will ALWAYS be more likely to be address than facets of the game that won’t arrive until later.
Good luck. Have fun.
- Only make replies to the OP.
- Only one question per post.
- KEEP IT SUCCINCT. Boil it down to the thing you really want to know. It helps avoid confusion and begets better answers, usually.
- Do not direct a question to a specific developer.
- Do not submit one question, gets votes with that question, and then reword the question or replace it with another one entirely.
- Do not make use of special formatting in an attempt to draw more attention, and therefore more votes, to your questions i.e. BOLD, H1, etc.
- No “when” questions. All information we have about the intended release of any feature is represented on the Public Roadmap.
- No “post-launch” questions. This is a program dedicated to the continuing development of the game, and focused on the immediate and near-term future of the project. Think 3-6 months out.
- No pictures. Make it easy for people to find the question they want to vote on without having to scroll through pictures.
- Post violating these guidelines or the subjects of the broadcast may be deleted, as may in-line replies.
- Have fun with it.