Best ISC. Hands down.
Finally progress on ship functionality rather than just more locations or visual effects, or QoL changes.
This was truly amazing.
The new AEGIS HUD doesn’t just look great, It actually brings new (And REALLY needed) navigation tools. A compass, Indicated Altitude (As opposed to what we have right now: TRUE altitude), and even a general mapping of the terrain bellow. Dude! Now THIS… This right here is the stuff that puts a smile to my face.
And let’s not even get started on the piece the resistance: The new Resource/power management system. Even if it’s just a prototype… I … FREAKING… LOVE it.
I absolutely love the concept and can’t wait to see this applied to all our ships.
Oh and yes! Disco Lando… This year’s Halloween special was SUPER cringy as well. But I had a good laugh. So thanks for going through it :slightly_smiling_face:
Amazing episode. Truly. We really needed that after the depressing roadmap update from last week.
It is my privilege that I get to communicate the work of this team each week, not just in the hosting, but in crafting the story told in the segments themselves. The people that make this game are the real deal, and I’ve spent more than half a decade sharing that. They make it worth the effort. :+1: