Can we expect same сhannels/trenches with lights in new version of Arccorp? Its also was very cool! Maybe not yellow glow, but blue like in Arccorp from Social Module?
And why planet base texture and geometry using rectangle/square shapes, but lights and night glow from orbit
predominantly looks like round/circle paths?
You’ll see a version of that 🙂 Just bear in mind what you see on ATV is usually filmed a little in advance and a lot of progress is made very quickly with art. As for the circle stuff, I’m assuming you mean the texture I made for the demo from space? Because that was a last minute addition since we didn’t really have any tech for glows back then so I just made a quick texture and added it on top of the city. For ArcCorp current, we’re doing a lot of different things, so you’ll have to wait and see 🙂