Hey all! I reached out to some of the key folks working on this and discovered that while there were many improvements made, such as progress on setting up key carriable items, dynamic grips so that the player can correctly hold numerous types of objects, and a few others — the helmet specifically still needed a bit more code/animation support which caused that element to not make it in 3.6. We’ll make sure the roadmap card reflects that in today’s update. Thanks everyone!
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